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DM Drops

Monsters / Challenge 1/4

Zombie

Medium undead, neutral evil

Armor Class
8
Hit Points
15 (2d8 + 6)
Speed
20 ft.

StrDexConIntWisCha
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)

Saving throws
Wis +0
Immunities
poison, Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 8
Languages
Understands Common plus one other language but can’t speak
Challenge
1/4 (50 XP); Proficiency Bonus +2

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.