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DM Drops

Monsters / Challenge 5

Otyugh

Large aberration, neutral

Armor Class
14
Hit Points
104 (11d10 + 44)
Speed
30 ft.

StrDexConIntWisCha
16 (+3)11 (+0)19 (+4)6 (-2)13 (+1)6 (-2)

Saving throws
Con +7
Senses
Darkvision 120 ft.; Passive Perception 11
Languages
Otyugh; telepathy 120 ft. (doesn’t allow the receiving creature to respond telepathically)
Challenge
5 (1,800 XP); Proficiency Bonus +3

Actions

Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target’s Hit Point maximum decreases by 5 (1d10) and doesn’t return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh’s next turn. Success: Half damage only.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.