Half-Dragon
Medium dragon, neutral
- Armor Class
- 18
- Hit Points
- 105 (14d8 + 42)
- Speed
- 40 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
- Saving throws
- Dex +5, Wis +5
- Skills
- Athletics +7, Perception +5, Stealth +5
- Resistances
- damage type chosen for the draconic origin trait below
- Senses
- Darkvision 60 ft.; Blindsight 10 ft.; Passive Perception 15
- Languages
- Common, Draconic
- Challenge
- 5 (1,800 XP); Proficiency Bonus +3
Traits
Draconic Origin. The half-dragon is related to a type of dragon associated with one of the following damage types (GM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes two Claw attacks.
Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon’s Breath. Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.
Bonus Actions
Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.