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DM Drops

Monsters / Challenge 0

Commoner

Medium or small humanoid, neutral

Armor Class
10
Hit Points
4 (1d8)
Speed
30 ft.

StrDexConIntWisCha
10 (+0)10 (+0)10 (+0)10 (+0)10 (+0)10 (+0)

Gear
Club
Senses
Passive Perception 10
Languages
Common
Challenge
0 (10 XP); Proficiency Bonus +2

Traits

Training. The commoner has proficiency in one skill of the GM’s choice and has Advantage whenever it makes an ability check using that skill.

Actions

Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.