Commoner
Medium or small humanoid, neutral
- Armor Class
- 10
- Hit Points
- 4 (1d8)
- Speed
- 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
- Gear
- Club
- Senses
- Passive Perception 10
- Languages
- Common
- Challenge
- 0 (10 XP); Proficiency Bonus +2
Traits
Training. The commoner has proficiency in one skill of the GM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.