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DM Drops

Brass Dragon Wyrmling

Medium dragon, chaotic good

Armor Class
15
Hit Points
22 (4d8 + 4)
Speed
30 ft., Burrow 15 ft., Fly 60 ft.

StrDexConIntWisCha
15 (+2)10 (+0)13 (+1)10 (+0)11 (+0)13 (+1)

Saving throws
Dex +2, Wis +2
Skills
Perception +4, Stealth +2
Immunities
fire
Senses
Darkvision 60 ft.; Blindsight 10 ft.; Passive Perception 14
Languages
Draconic
Challenge
1 (200 XP); Proficiency Bonus +2

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-footwide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.